Muster Muster

Changelog

User-visible changes. Internal refactors and infrastructure work aren't listed here.

v0.5 — Pre-release

  • Role split. Quest Manager, Economy Manager, Event Officer, Tracking Manager, and Auditor join Admin and the legacy Officer umbrella. Map any Discord role to the staff tier that fits — least-privilege without giving away Admin.
  • Audit log. Every staff action, every economy movement, every config change is captured and searchable from the web admin. Default retention 90 days.
  • Public API hardening. Per-key rate limit, request body cap, span enrichment for incident triage, and tighter authorization (personal data is self-or-staff, audit-tier reads gate on Auditor).
  • Live session view. Browser-based monitoring of active tracking sessions, with per-member opt-out and presence event audit.
  • Quest detail privacy. Dispute reasons and per-row review notes are now only visible to the parties involved (worker, owner, manager) — not to every guild member.

v0.4 — Quests + Economy

  • Quest board. Guild quests and player bounties unified on one board. Difficulty tiers, deadlines, intake review, dispute arbitration, multi-slot capacity.
  • Multi-currency wallets. Seasonal Points (leaderboard) and persistent spendable currencies (e.g. Coin) on one ledger.
  • External economy hooks. Per-currency outbound connector + per-guild movement webhooks for integrating with loot or perk systems.

v0.3 — Tracking foundation

  • Bounded sessions + background tracking. Two complementary modes for rewarding voice attendance with anti-AFK guards.
  • Reaction musters. One-tap check-ins with capacity caps.
  • Seasons. Bounded scoring windows with archive on close.

Detailed release notes land on GitHub.

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